Posts

Showing posts from October, 2021

Euripides: the Savage Keyword

This is my first "deep dive" on a keyword, and it came out fairly lengthy, but I'm really trying to give as much information as possible for new players trying out the keyword.  tldr; Strengths: Mobility, unresisted damage, shockwaves, high damage melee, Hard to Kill + healing Weaknesses: Guns, anti-healing, terrifying Ice pillars  O how I love the ice pillar. Its height 4, Destructible, Impassable terrain on a 30mm marker. They do so much work, but they take a lot of practice to utilize to the fullest. You can block off opponents from choke points and objectives, you can buff and enable your crew, and you need to get them out before your other models move to gain the full benefits. Frozen vigor and Hard to Kill Whenever a Savage model (not including Euripides, the Damned, or Bultungin) ends its activation within 2" of an ice pillar, they heal 1 and gain +1 shielded. This combined with Hard to Kill and the Old Ways can make your models a lot harder to take off the ta...