Posts

Euripides: the Savage Keyword

This is my first "deep dive" on a keyword, and it came out fairly lengthy, but I'm really trying to give as much information as possible for new players trying out the keyword.  tldr; Strengths: Mobility, unresisted damage, shockwaves, high damage melee, Hard to Kill + healing Weaknesses: Guns, anti-healing, terrifying Ice pillars  O how I love the ice pillar. Its height 4, Destructible, Impassable terrain on a 30mm marker. They do so much work, but they take a lot of practice to utilize to the fullest. You can block off opponents from choke points and objectives, you can buff and enable your crew, and you need to get them out before your other models move to gain the full benefits. Frozen vigor and Hard to Kill Whenever a Savage model (not including Euripides, the Damned, or Bultungin) ends its activation within 2" of an ice pillar, they heal 1 and gain +1 shielded. This combined with Hard to Kill and the Old Ways can make your models a lot harder to take off the ta...

intro

     Hello! I'm James Hahn, and I'm a Neverborn player in Grand Rapids, MI. I am a (currently unofficial) henchman, and I try to get a game in (remote or IRL) every week. The purpose of this blog will be to provide a purely Neverborn perspective on the game of Malifaux. I'm by no means a top tier player, but I play a lot of games, and I think sharing my experiences might provide ideas for the player base to explore, as well as providing real world examples of how certain matchups have gone. I know plenty of players who love trying out new factions, but I also know there are plenty of faction purists out there.     My plan is to go through the models in the keywords I play, and then talk about some games that I've played with that keyword and how they've gone.